A survey of stereoscopic cameras, past and present. The 3D camera market has seen waves of interest over the years, with a recent resurgence driven by VR headsets and spatial computing.
Currently Available as of Late 2025/Early 2026
XREAL Beam
- Baseline: ~50mm
- Resolution: 8MP per eye
- Format: SBS JPEG/MP4
- Notes: It’s a whole Android phone with a camera, minus the phone part.
QooCam EGO (Kandao)
- Baseline: ~65mm
- Resolution: 12MP per eye
- Format: SBS JPEG,DNG/MP4
- Notes: Consumer-friendly, includes viewer attachment. Good for everyday 3D capture.
Acer SpatialLabs Eyes
- Baseline: ~63mm
- Resolution: 8MP per eye
- Format: SBS JPEG/MP4
- Notes: Seems to be out of stock, not sure if you can actually buy it.
Recent iPhones (Spatial Mode)
- Baseline: ~12mm
- Resolution: varies
- Format: HEIC with spatial metadata
- Notes: Very narrow baseline limits depth effect. Best for close subjects.
Historical / Discontinued
Fujifilm FinePix Real 3D W3
- Baseline: 75mm
- Resolution: 10MP per eye
- Format: MPO, AVI
- Notes: Discontinued but still available used. Good baseline. Lenticular screen that sort of lets you view the images in 3Dish.
Fujifilm FinePix Real 3D W1
- Baseline: 77mm
- Resolution: 10MP per eye
- Format: MPO, AVI
- Notes: The original Fuji 3D camera. Slightly wider baseline than W3.
Panasonic Lumix DMC-3D1
- Baseline: 30mm
- Resolution: 12MP per eye
- Format: MPO/AVCHD,MP4
- Notes: Compact baseline, good for macro. Discontinued.
Choosing a Camera
Key factors to consider:
- Baseline: Determines depth effect. 65-75mm is natural; narrower for close-ups, wider for landscapes.
- Resolution: Higher is better for cropping and large displays.
- Sync: Simultaneous capture is essential for moving subjects.
- Format: Consider your viewing device. Vision Pro prefers MV-HEVC; SBS works everywhere.
- Portability: Some cameras are pocketable, others require bags.
The Gap in the Market
There’s currently no high-end mirrorless or DSLR-quality stereo camera in production. For serious quality, you’ll need to build your own rig (see Building a Stereoscopic Camera).